
Most product failures aren't technical or about talent; they're failures of decision-making. Learn the Fast/Good/Well framework for making intentional tradeoffs instead of optimizing backlogs.
Most product failures aren't technical. Most engineering failures aren't about talent.
They're failures of decision-making.
Too many teams confuse having ideas with making choices.
I think of product engineering as a butcher shop, not a kitchen.
The kitchen exists to execute demand. The butcher shop exists to shape it.
When an ambitious product idea shows up, the job isn't to say "yes" or "no." The job is to present a menu of intentional tradeoffs.
IMO, every serious initiative should be framed this way:
What can we ship in days?
Fast is for momentum. Fast is not for pride.
What's the responsible baseline?
Good is where most businesses should live most of the time.
What would we build if this truly matters?
Well is expensive. Well is powerful. Well should be rare; and deliberate.
High-performing teams don't always build Well. They build the right thing for the moment, then execute with conviction.
The failure mode I see over and over:
Product engineering lives in the tension between speed, quality, and leverage; and embracing that tension instead of pretending it doesn't exist.
Every two weeks, I'll write about:
No hype. No "10x engineer" nonsense. Just clear thinking about how products actually get built.
If you build software where tradeoffs matter; welcome.